#include <Image.h>
Inheritance diagram for Image:
Public Methods | |
WDError | initRef (void *inNode, IObjectManager *inManager, IObjectEventHandler *inEventHandler) |
WDError | initRef (ImageGroup *inParent, int inIndex, IObjectEventHandler *inEventHandler) |
WDError | initNew (ImageGroup *inParent, IObjectEventHandler *inEventHandler) |
WDError | setPath (const char *inPath) |
WDError | getPath (char *outPath, int inMaxLength) |
A Image is a can be used as a background for a Chapter or as an image for an Actor or an actor State.
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Returns the path of the image
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Creates a new Image and adds it to the database
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Initializes an existing Image based on its parent
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Initializes an existing Image based on data node
Reimplemented from ManagedObject. |
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Sets the path of the image
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