00001 00009 #pragma once 00010 00011 #include "ManagedObject.h" 00012 00013 class Scenario; 00014 00020 class SoundGroup: public ManagedObject 00021 { 00022 public: 00027 WDError initNew(Scenario *inParent, IObjectEventHandler *inEventHandler); 00028 00034 WDError initRef(void *inNode, IObjectManager *inManager, IObjectEventHandler *inEventHandler); 00035 00040 WDError initRef(Scenario *inParent, IObjectEventHandler *inEventHandler); 00041 };