00001 00009 #pragma once 00010 00011 #include "ManagedObject.h" 00012 #include "WDError.h" 00013 00014 class Scenario; 00015 00021 class ActorGroup: public ManagedObject 00022 { 00023 public: 00028 WDError initNew(Scenario *inParent, IObjectEventHandler *inEventHandler); 00029 00034 WDError initRef(Scenario *inParent, IObjectEventHandler *inEventHandler); 00035 00041 WDError initRef(void *inNode, IObjectManager *inManager, IObjectEventHandler *inEventHandler); 00042 };